package com.rs.game.player.content.dungeoneering.rooms;

import com.rs.game.player.content.dungeoneering.DungeonConstants;

public class BossRoom extends HandledRoom {

    private int requiredLevel;
    private int musicId;

    public BossRoom(RoomEvent event, int musicId, int requiredLevel, int chunkX, int chunkY) {
	super(chunkX, chunkY, event, DungeonConstants.SOUTH_DOOR);
	this.requiredLevel = requiredLevel;
	this.musicId = musicId;
    }

    public int getRequiredLevel() {
	return requiredLevel;
    }

    public int getMusicId() {
	return musicId;
    }

}
